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Stylised Sword

Part of our Digital Games topic, the exercise was to texture a low-poly model created by our lecturer Shane Bevin. The goal was to show some storytelling through your textures, so instead of grass, I went with some blood and a sword stabbing the eye. No other maps were used other than a colour albedo. It was super fun to make and really enjoyed creating stylised art

Final Render

Final Render

UV Textures

UV Textures

Blender Scene Setup

Blender Scene Setup

Blender Scene

Blender Scene

Wireframe - Model by lecturer Shane Bevin

Wireframe - Model by lecturer Shane Bevin